Now look at a picture from "Windows to Color" board book for toddlers made by a division of the Walt Disney Company - Baby Einstein. Out of all numbers in the world they picked the one which represents position for simultaneous oral sex. Note that this is not the original number of the truck, it was doctored. How do I know it? Look at the number plate: it's inverted, as well as the letters on the door, which means that the image was flipped and the number 69 was added to the truck afterward.
This is not the only sexual reference I found in this book. For example on the same page there's an image of a rose and on its left petal appears the word sex. It's not visible in the scanned image so I don't post it here. Another thing is the painting by Georgia O'Keeffe - an artist known for painting symbolical vaginal imagery.
Here's another 69 on a toddlers shirt:
Ok, here's another genius design from Disney:
Ape spanking the monkey in Disneyland:
Well, at least recently they started doing it openly ;)
A single click of the mouse is all you need to create a burst. Every random ball flying around touched by the burst would create another burst. Make sure it creates enough burst to achieve the number stated in the level objective.
One click is all you need. Chain reaction is the key to winning!
Keyboard: Left click to fire a burst and start a chain reaction.
Since almost all people have a strong affinity to sex, a sexual subliminal message would be the most effective one. Embedded on a certain product it's supposed to trigger viewers attention, emotions and stir up affinity in him toward the product. Unfortunately, as you're going to see for yourself, this principle has been heavily misused, abused and misapplied. Blatant sexuality on the verge of pornography can be easily found in public advertising, family movies, cartoons and children products.
The famous Farrah Fawcett’s “SEX” in the hair:
This poster had been one of the major urban legends of the late 70s. It was always puzzling why this image in particular became incredibly popular (over 12 millions copies sold). After all, there were plenty of other posters of scantily clad attractive young women.
The word SEX in print media is usually embedded into hair, creases in clothing, facial lines, or rough background surfaces. Often some noise added to disguise it, like in the House snapshot, or it can be spelled as "ssex" or "sexx", etc.
Letter-looking patterns can naturally occur in such mediums. An artist usually looks for these patterns and starts from there. For example in the following Jantzen ad the letter "X" is already formed by the stitches of the man's shirt. Then the shadow of his hand was modified a bit to look like an "E" and the letter "S"—purportedly a water ripple—was lightly painted in the gap under his arm.
A one word guarantee:
Another technique is to write numerous SEXes in interweaving mosaic-like manner on a transparent overlay which can be superimposed onto any photograph at any intensity level desired. So in the next image there are many transparent words SEX written all over her face: forehead, lips, hair, chin etc. That's besides the crown concealing the word SEX in its design.
The Inhabited Island 2. On the 8th minute of the movie slowly moving camera focuses on a wall for about 10 seconds. Quite bluntly the word SEX is etched in the stone. The family picture nearby serves as a camouflage for another word SEX. This is just one of many instances throughout the movie. Ironically, the storyline revolves around ruling elite using covert mind control means to manipulate population for their own designs and here we are: the movie makers use covert mind control means to manipulate the viewer for their own designs.
Click image for animated gif with highlight.
Another interesting technique is embedding of anamorphic images—kind of what you see when you look into a funny mirror at an amusement park or into a shiny coffee pot at home. These distorted, often grotesque images serve as a decoy for the real message which can be hidden within the ground (foliage, flowers, landscapes, reflections in bottles, ice cubes, symbols, and so forth). Although it is not consciously obvious, it may very well be obvious to our subconsciousness and recorded there. A surprisingly large amount of subliminal death symbolism is also utilized—skulls hidden in ice cubes, clouds, etc., the word DEATH or DETH often hidden in backgrounds. During the evolutionary development of humans, subliminal perceptions were certainly involved with survival and adjustment. Creative innovators such as artists, poets, writers and composers have utilized man's subliminal potentialities for many centuries. In at least one Rembrandt painting, for example, a hidden SEX appears (spelled as seks in Dutch). Paintings of Monet are also abundant with it.
The aim of the game is to get the block to fall into the square hole at the end of each stage. There are 33 stages to complete. To move the block around the world, use the left right up and down arrow keys. Be careful not to fall off the edges - the level will be restarted if this happens. Bridges and switches are located in many levels. The switches are activated when they are pressed down by the block. You do not need to stay resting on the switch to keep bridges closed. There are two types of switches: 'Heavy' X-shaped ones and 'Soft' round ones. Soft switches are activated when any part of your block presses it. Hard switches require much more pressure, so your block must be standing on its end to activate it. When activated, each switch may behave differently. Some will swap the bridges from open to closed to open each time it is used. Some will only ever make certain bridges open, and activating it again will not make it close. Green or red coloured squares will flash to indicate which bridges are being operated. Orange tiles are more fragile than the rest of the land. If your block stands up vertically on an orange tile, the tile will give way and your block will fall. Finally there is a third type of switch shaped like this: [ ]. It telepots you block to different locations, splitting your block to different locations, splitting it into two smaller blocks at the same time. These can be controlled individually and will rejoin into a normal block when both are placed next to each other. You can select which small block to use at any time by pressing the spacebar. Small blocks can still operate soft switches, but they aren't big enough to activate heavy switches. Also small blocks cannot go through the exit hole - only a complete block can finish the stage. Remember the passcode for each stage. It is located in the top right corner. You can skip straight back stage later on by going to 'Load Stage' in the main menu and entering the 6 digit level code. Enjoy!
Block N Roll:
Roll the block in this interesting 3d puzzle game!
Subliminal perception is a deliberate process created by communication technicians, whereby you receive and respond to information and instructions without being aware of it. Messages in the form of printed words, pictures or voices presented either very rapidly or very obscurely bypass your conscious awareness. Anything consciously perceived can be evaluated, criticized, discussed, argued, and possibly rejected. Anything programmed subliminally to your subconsciousness meets no resistance. This subliminal information is stored in your brain and capable of influencing your judgment, behavior and attitudes. The use of subliminal techniques in print communication media has been going on in the United States at least since the World War I period. For example, Norman Rockwell's first cover on The Saturday Evening Post during 1917 incorporated embedded SEXes. Whenever an embedded word or picture accidentally became consciously visible, the readers would pass it off as a joke, an accident, or a product of their imaginations.
Jonathan Adampants gives a full in-depth analysis of the mind manipulation and NLP (neuro-linguistic programming) techniques utilised by Fox News anchors Sean Hannity and Alan Colmes during an interview with Kevin Barrett about 9/11.
Serious commercial experiments with subliminal messaging were conducted in the mid 50-s. On June 22, 1956, the British Broadcasting Corporation experimented with projecting subliminal images on television. Pictures were flashed on the screen too quickly to be seen consciously, but they did make an impression on the subconscious. The BBC experiment was followed by experiments by the Canadian Broadcasting Corporation, Mexico's Televisa commercial TV and radio network, US TV station WTWO in Bangor and many more.
Typical and most famous picture with subliminal message
Experiments were not limited to television. In 1958, radio station WAAF in Chicago broadcast "subaudible" commercials. Seattle's KOL broadcast hardly audible taped messages "below" the music played by its disc jockeys. "How about a cup of coffee?" was one, and "Someone's at the door" was another. On December 8, 1972, The New York Times reported that In-Flight Motion Pictures, Inc. would begin selling subliminal commercials embedded in the movies they would distribute to all the major airlines. Supermarkets across the country are reducing theft an average 30 to 50 percent by broadcasting subliminal messages such as "I will not steal" and "We are watching you". Stimutech, Inc. of East Lansing, Michigan markets a computer video system that flashes subliminal messages on your television while you watch the regular programming. Subliminal messages are prepared by teams of psychologists who use Freudian ideas to change the thinking patterns and behavior of the viewer.
The most known experiment with subliminal messaging was conducted by a marketing researcher and psychologist James Vicary in 1957 during the presentation of the movie Picnic. Every 5 seconds the words "Hungry? Eat popcorn. Drink Coca Cola" were projected for 0.003 seconds. That is extremely fast. What you see in the picture on the left, for example, flashes for 0.04 seconds. Sales of popcorn and Coke in that New Jersey theater increased 57.8 percent and 18.1 percent respectively. Numerous scientific researches following these experiments confirmed beyond any doubt that subliminal messaging works. When advertising industry and government agencies understood the potential of subliminal messaging they started investing millions in developing and perfecting of subliminal techniques, which can be used not only for marketing, but also for propaganda and mind control. In 1962 Vicary suddenly confesses that he fabricated the results of his experiment... Why would someone discredit himself in such a way and lose his dignity and credibility? It's obvious that he was paid to do so by those who use subliminal messages to manipulate you. Remember the quote from "Usual Suspect" : The greatest trick the Devil ever pulled was convincing the world he didn't exist... That's exactly the trick they are trying to pull, I.E. convincing the world that subliminal technique does not work. And they did a pretty good job. There are so many people that refuse to believe that a secret technology which modifies behavior invisibly, channels basic value systems, manages human motives and drives them into pathological behaviors in the interest of certain power structures has been in existence and widespread use for decades if not more. They will call you crazy if you'll dare to say anything like that and yet subliminal messages are being bombarded at you continuously throughout the day, through books, movies, magazines, television, radio and music. Every major newspaper, every poster, every magazine in America have subliminal messages embedded in them.
So how can something that we don't notice affect our behavior? Well, unheeded doesn't mean unseen. Let us first understand how our perception works. As you know, our mind consists of two interacting parts: conscious and subconscious. The subconscious part of mind operates below the level of conscious awareness, it controls reflexes, automatic functions and handles the processing and storing of incoming information. Subconsciousness is able to process 20,000 bits of information simultaneously, while consciousness can deal only with 7 ± 2 bits of information at the same time.
Instead of the simplistic five senses of Aristotle—sight, hearing, taste, touch, and smell— there are at least thirty-seven known, differentiated sensory inputs into the brain. All of the information picked by these senses is sent to the brain and absorbed by the subconsciousness, however, only very concrete and relevant data is passed to the conscious mind after it has been processed and reduced. All the rest remains ignored. A good example of this is the Cocktail Party Effect : You can talk with a friend in a crowded party and still listen and understand what he says even if the place is very noisy. You can simultaneously ignore what another nearby person is saying, but if someone over the other side of the room suddenly mentiones your name, you notice that sound and respond to it immediately. Not only that your name immediately triggers your attention, you usualy are aware of the entire sentence it has came in. From this experience we can learn that our brain records everything that takes place around us. Interesting that certain words like SEX, BLOOD, DEATH, FUCK and such have the same effect in triggering your attention as your name. So, only the information considered as "relevant" goes to the consciousness. Non essential information, short or vague stimuli are stored in the subconscious without reaching our awareness. Important to stress that they are NOT discarded, but stored. E V E R Y T H I N G you have ever experienced in your life, from every stranger's face you have ever glanced at in a crowd to every spider web you gazed at as a child, can be retrieved from your memory by hypnosis or by electrical stimulation of the brain cells in temporal lobes. Hence whatever was subliminally put into your brain will stay there forever and in the right circumstances will trigger the right reaction in you. That is not being said that subliminal messages determine your reaction in an inexorable manner. The accepted opinion is that subliminal messages rather strengthen, accelerate and reinforce reactions in persons who are ALREADY PREDISPOSED to the subject of the message. But I guess one can't be sure.
The most common subliminal message is S E X.
Clone High E09 (click for animated gif)
New X-men #118
Screenshot from House (S06E05)
Harry Potter and the Half-blood prince
Click images for highlights if you can't see subliminal embeds.
We call on you to legalise the trade and production of Cannabis.
Why this is important?
We need fair and clear laws, new regulations which the entire Cannabis industry, government and society can accept. Not a policy that is based on the limited mindset of the prohibitionist. But a responsible policy in which freedom is paramount, which provides a safe haven for Cannabis consumers...
International Cannabis Community suggests the following:
"All rules which are impossible to enforce , only imposed to make legal Cannabis business impossible should be removed immediately.
Cannabis for Cannabisshops should be grown commercial. Based on similar legislation, which is very well applicable. Commercially grow'n cannabis for consumption will fall under the strict supervision of our ministries . Cannabis should have a official label, which is associated with a quality code.
Professional nurseries which supply Cannabisshops may produce and stock as many Cannabis required in a regulated market. But they can only sell cannabis to Cannabisshops. The Cannabisshops can therefore stock the amount according to their turnover. Eventually Cannabis-shops are subjected to the trade laws as a pub for example...
In adititon it should be possible to grow cannabis for personal use in your own home .This can both be indoors and outdoors. As already allowed with other plants, for example, optionally under a special growinglight. Without being arrested, fined or kicked out of your home.
A fair policie can then be presented to your countries parliaments in the usual way. So the government can make a well informed decision. A policy which is proposed by the Int. cannabis community, a policy which decriminalizes, legalizes, regulates and restructures the Europian cannabis trade and production.
Simply because of the social, cultural and economic importance."
There for all EU Member States are obliged to do everything possible to positively stimulate the European economy. Governments of EU Member States should propose legislation of cannabis trade and production as an incentive for the European economie. It is not difficult to collect figurs and finacial data from countries where this is already happening. Countries where Cannabis is semi legal ,like in the Netherlands, or Spain, or like the change in Colorado, all other examples we know of included. Because the excamples are convincing enough to end prohibition and decriminalize and legalize the trade and production of Cannabis. The huge revenues, employment, entrepreneurial opportunities can ensure that the EU economy gets better. It is not credible for EU politicians to ignore this opportunity. I wonder how the Brussels summit would react if it is proposed by delegates from all countries in the Europien Union. Given the fact EU economist already announced the next phase of the EU crisis...
When 1 million european "Cannabis legislation & decriminalisation" supporters sign this petition, we will deliver this petition to the European Commission with the demand that it acts on the prososal of the International Cannabis Community, to decriminalize and legalize the trade and production of Cannabis.
Sign here and share it with all your friends and family to make sure that our politicians can no longer ignore this solution.
How to play? The Main Point of the game is to get as much money as you can by trading arms. By pressing 'Next Day' button the prices will change. There is a Map button. To travel click on a country, pay them to open the port for you, and then pay the price for the fuel. You can take loans. Example: take 10,000$, give 20,000$ in 50 days. You can see which Nuclear bombs you have. You have a Reputation button. At the beggining of the game you have no reputation with the other countries but Colombia, and you can upgrade it. The higher the upgrade the less problems in other countries you have. You can also buy a Nuclear contract, for 3,000,000$ which will allow you trading nuclear bombs. There are some Basic upgrades: Upgrade Defence, More Capacity, Buy another Ship (Capacity x2). Good luck!
Arms Dealer 2:
The second installment of the Arms Dealer series is bigger and badder. You can now trade Nukes!
Mouse: Click the icons to buy and sell weapons
Jason J. McDougall, PhD, an Associate Professor of Pharmacology and Anaesthesia, was one of the experts who spoke at a session called “Medical Marijuana and the rheumatologist”, reports Rheumatology Update. The session took place during the ACR/ARHP Annual Meeting in San Diego and was the first ever to be held on the topic.
“There is a social stigma attached to cannabis that is not wholly justified… These are serious drugs and we need to take them seriously as a way of managing pain effectively.”
Dr. McDougall also explained the difference between plant-derived and synthetic cannabinoids and those that occur naturally in the body – endocannabinoids.
Since marijuana remains illegal in most parts of the world, much of the research has been done with synthetic cannabinoids and endocannabinoids instead. Yet a stigma still follows, it seems.
“These endocannabinoids are serious contenders to try and alleviate pain and inflammation in rheumatic diseases, we need to stop sniggering about it and talk about it, and embrace them with the necessary caution of course.”
Dr. McDougall has conducted research on the use of cannabinoids and endocannabinoids in treating osteoarthritis. In an earlier talk on “The Basic Science of Chronic Pain,” he noted that 36% of authorized marijuana patients in Canada were smoking marijuana to treat arthritis.
Based on the data compiled by Health Canada and the Canadian Consortium for the Investigation of Cannabinoids (CCIC), this represented the largest portion of patients using cannabis for any specific condition.
Other speakers at the San Diego conference offered support, but were less enthusiastic about the idea of using plant-derived medicine.
Mary-Ann Fitzcharles, an Associate Professor of Medicine at McGill University Health Center, said that a lack of clinical studies prevents rheumatologists from knowing the true benefits of marijuana as a medicine.
She added that despite nearly all patients using marijuana in its natural form, the plant contains many chemicals that vary in concentration from strain to strain. This, she believes, makes it a poor choice compared to standardized products.
Still, Professor Fitzcharles seemed to recognize the benefits of cannabinoids as well, concluding that researchers need to “forge ahead” with research.
Choosing a space to grow indoors is just as important as choosing the proper space outdoors. Your garden should be located in an out of the way place (not the bedroom). Basements, attics, and closets are all great places. Once you have a few possibilities in mind make sure the have access to electrical outlets. Plan ahead for anything that might require a repairman to visit your house. If your garden is located in the same room as the furnace, and the furnace explodes, your in big trouble. Once the permanent garden location has been selected it is time to prepare it. (For the rest of this document I will assume you have chosen a closet as the grow space). Paint the walls flat white. Do not use tin foil because it can actually focus light like little laser beams and burn holes through the leaves. Next, cover the floor of the closet with plastic. This will help stop water damage to the floor.
Section 2: Containers
Your plants will need to be grown in some kind of container. Large plastic pots (like the ones bushes come in) work best. Fill the bottom inch with large gravel to help drainage. And the rest with high quality potting soil with some sand mixed in. Buckets can also be used but drill drainage holes in the bottom. If your containers previously held other plants then they must be sterilized with bleach or alcohol.
Section 3: Ligthing
Since there is no sun in your closet you will have to provide a sun loving plant like cannabis with alot of artificial light. There are three options available to the grower: fluorescent lights are cheap, efficient, and don't put out much heat. Metal halide, or MH bulbs, are more expensive but put out much more light than fluorescent. They also put out more heat so ventilation is needed. MH bulbs also require a separate ballast in order to work. High Pressure Sodium lamps, or HPS, put out as much light as MH lamps but with a little less heat. Ventilation and a separate ballast are also required (the ballast regulates the current to the lamps and provides sufficient voltage to start the lamps. Without a ballast to limit its current, a fluorescent lamp connected directly to a high voltage power source would rapidly and uncontrollably increase its current draw. Within a second the lamp would overheat and burn out).
Fluorescent lights are the cheapest light to use. They run at about $2 a tube. They produce little heat so ventilation may not be needed unless the space is very small. The light spectrum put out by these lights is suitable for all stages of growing. Because fluorescents disperse light over a large area, they need to be kept within three inches (8 centimeters) of the tops for the plants to receive enough light. This means you will have to mount the lights in a way that the can be raised everyday.
Metal Halide Lights
Metal halide lamps put out the most light. They also produce a lot of heat. A strong fan is needed to keep room tempertures down. MH lamps put out light mostly in the blue spectrum. Blue light is used best by the plant during vegative growth. MH lights can also be used for flowering with no adverse effects. A separate ballast is required for these lights to work. They come in sizes from 40 to 1000W. One 1000W lamp will provide enough light in a closet to grow four plants.
High Pressure Sodium Lights
High pressure sodium lamps put out almost as much light as MH and with less heat. Good ventilation is still required though. HPS lamps produce light in mostly the red and orange end of the spectrum. The plants uses this light best when flowering. HPS lamps can also be used for vegative growth with little slow down in foliage production. HPS lamps require a separate ballast for operation.
Some growers switch between MH and HPS depending on what stage the plants are in. MH is used in vegative growth and then the light is swithched over to HPS once flowering begins. Most growers use fluorescents to start seedlings and root clones. The fluorescents are weaker than the MH and HPS lamps and therefore do not stress them too much. Choose whatever light is best suited for your situation. If your are growing in your attic go with MH or HPS. If your growing in the closet like us, then use fluorescents. (For the rest of this document I will assume the reader is using fluorescent lighting).
Section 4: Factors affecting the rate of photosynthesis
There are other factors other than the obvious amount of light that reaches the plants that affect the rate of photosynthesis. These can be manipulated by the grower to achieve maximum speed of growth and larger yields in a shorter period of time.
The humidity in the enviroment is the amount of water vapor present in the air. Most growers know that humidity in excess of 85% percent increases the probability of the appearance of bud mold. The humidity is also critical during germination when the seedlings are extremely fragile. Humidity should be kept over 80% at this stage in the plants life to prevent the soil from drying too fast. Experimentation has shown that a relative humidity of 65% to 80% increases growth rate. Below this level the plants develop extremely narrow and tissue paper thin leaves to try to prevent excess loss of water. Above 80% relative humidity the plant have trouble disposing of toxic chemicals through evaporation.
Cannabis can survive tempertures from 32 degrees Fahrenheit (0 degrees Celsius) to over 100 degrees F (38 degrees Celsius). Cannabis will grow best with a temperture of 70 to 75 degrees F (21 degrees-24 degrees Celsius) day and night. Higher than 90 degrees F (32 degrees Celsius) the enzymes within the plant begin to breakdown and photosynthesis is affected. The same is true for low tempertures.
Carbon dioxide is a gas that is essential for the light reactions in all plants that carry on photosynthesis. CO2 is absorbed through the leafs stomates and is combined with water and light energy to form glucose (used by the plant as energy) and oxygen (which is released). Therefore supplementing CO2 to the existing amount in the air will speed up photosynthesis and therefore, growth will occur faster. Experimentation has also shown that CO2 can help cannabistoloerate higher tempertures (up to 95 degrees F) with little affect on the rate of photosynthesis.
Although only a small portion of water absorbed by the plant is used in photosynthesis a shortage of water does affect the rate photosynthesis occurs. This happens because when the plant is low on water the stomates (In botany, a stoma, plural stomata, occasionally called a stomate, plural stomates: is a pore, found in the epidermis of leaves, stems and other organs that is used to control gas exchange) on the leaves close preventin the release of waste gases and other toxic chemicals. This closure will severely slow down or even stop photosynthesis from occuring.
Section 5: Sea of green
Sea of green, or SOG, is the theory of harvesting many small plants frequently, instead of large plants less frequently. In an SOG setup the closet is divided into two light tight spaces. In the top space the lights are permanently set on a 12/12 light/dark timer. On the bottom the lights are kept on for 18 hours per day. Flourescent lights are used throughout. The bottom shelf is used to start seedlings and root clones. The top shelf is used for flowering. Using this setup harvesting can take place once a month.
Section 6: Ventilation
Cannabis like all other plants puts out waste through the stomata on it's leaves. Outdoors wind, rain and sun are present to evaporate these toxins from the leaf surface. Indoors the grower must create an enviroment. The best way to do this is with a fan of some kind. If the grow room is large enough then an regular cooling fan can be placed inside and left on all the time. If you are running a small closet operation then just opening the door twice a day to look at them will create enough air movement for healthy growth. A fan controlled by a thermostat will also work well. These can be found at most electronics stores.
If a large number of plants are to be kept a dehumidifier may be needed. If humidity levels are too high then the chances of mold will dramaticly increase. A dehumidifier will cost a grower about $100 so it isn't really practical for the closet grower.
Section 7: C02 supplementation
Some growers add C02 to their grow rooms to increase growth rate. This has proved itself to be effective in many experiments. C02 supplementation also helps the plants withstand higher tempertures of up to 95 degrees (35 degrees C) without slowing down growth. There have been complaints however, that C02 supplementation during flowering reduces potency. Therefore, C02 should be stopped when the lights are turned to 12/12.
Section 8: Early sexing
Since you control the light cycle in an indoor operation it is easy to sex the plants early and eliminate all the males. Just turn the lights down to 12/12 when the plants are eight inches (20 centimeters) high. Use a magnifying glass to examine the flowers and eliminate all the males.
If you do want to pollenate some females to produce seed for the next crop it can be done so that only a few buds are pollenated and the rest remain as sinsemilla (sinsemilla, plural sinsemillas: A technique of growing cannabis where only the female is allowed to blossom. Without pollen from the male plant, the female blossoms produce no seeds, forming large panicled flowers that have a high content of cannabinoids, found in THC). First collect pollen from a male. The male should show desirable characteristics, like fast growth, potency and resistence to pest and mold. To collect the pollen just shake the branches into a plactic bag. Black paper can also be used to collect pollen. Just lay it on the floor around the plant, in a few days the paper will have quite a bit of pollen on it. The pollen can be stored in film canisters until it is needed. When needed, use a paintbrush to brush on the pollen to the LOWER branches of the female. The best way to be sure that all the seeds are mature before harvest is to just never harvest the pollenated branches. Let them die naturally so you can be sure they produce viable seed.
Here is a female plant. Notice the white hairs.
Section 10: Harvesting and drying
When you want you plants to start flowering just turn the lights down to 12 hours light and 12 hours dark. Then be patient and wait for flowering to complete. It helps the drying process a little if you don't water the week before harvesting. When you cut the plants remove the large fan leaves and add them to your compost pile as they are not usable for smoking. Place the plants in shoe boxes or paper bags and stir them around daily. In about three weeks the buds should be totally dry and ready to smoke.